Simulate Real Matches. Analyze Squads. Instantly.
Compare teams, build lineups, and see who wins. Powered by real ratings.
23,890+ players rated | 802+ teams | 42+ leagues

Compare teams, build lineups, and see who wins. Powered by real ratings.
23,890+ players rated | 802+ teams | 42+ leagues

Arsenal
Liverpool
Based on squad ratings
OVR 83 vs 84
Expected Goals 1.51 - 1.33
Match Preview
📊 Covers 95% of professional football • Updated moments ago
Build your XI. Customize formations. See the magic happen.
Arsenal vs Liverpool
OVR: 83 vs 84
50% | 50%
xG: 1.51 - 1.33
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Real Madrid vs Barcelona
OVR: 85 vs 84
50% | 50%
xG: 1.55 - 1.33
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Paris Saint-Germain vs Manchester City
OVR: 83 vs 85
49% | 51%
xG: 1.51 - 1.35
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Manchester United vs Chelsea
OVR: 80 vs 80
50% | 50%
xG: 1.45 - 1.27
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Everton vs Aston Villa
OVR: 76 vs 81
48% | 52%
xG: 1.38 - 1.29
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Arsenal
England Premier League
Liverpool
England Premier League
Manchester City
England Premier League
Chelsea
England Premier League
FC Barcelona
Spain Primera División
Real Madrid
Spain Primera División
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Countries with the most players in our database
Top leagues for match simulations
The match simulator combines team strength, player ratings, formation choices, and role compatibility to produce a realistic game flow. It estimates win probabilities, expected goals, and event outcomes by balancing attacking and defensive profiles from both lineups. The result is a practical simulation model designed for football analysis and scenario testing, rather than a random score generator.
Yes. You can build your own starting eleven, choose formations, and place players in specific roles before running a match simulation. The engine reflects positional fit, so lineup decisions influence projected strength and match events. This makes it useful for testing tactical ideas, comparing alternate lineups, and quickly evaluating how personnel changes can affect a matchup.
Player ratings come from the football database and are used as core performance inputs in the simulator. During simulation, those ratings are interpreted in context: role suitability, positional compatibility, and team balance all matter. A high overall score helps, but tactical fit still affects outcomes. This approach keeps simulations grounded in player quality while rewarding sensible lineup construction.
Yes. You can compare teams through ratings, squad composition, and direct simulator matchups. Team pages show overall strength, while simulator cards let you test specific head-to-head scenarios. This helps you see where teams differ in attack, midfield, and defense before building a matchup.
This is a football simulation engine built for realistic scenario modeling, not guaranteed real-world prediction. It is designed to help you explore probable outcomes based on ratings and lineup decisions, not to promise exact match results. Use it as an analytical tool for comparisons, planning, and experimentation across teams, players, and tactical setups.
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